Digital Citizenship

Digital citizenship is one who knows how to be safe online and who has all the skills and knowledge required to benefit from the opportunities of the digital age.

click to enlarge!http://www.nick.com/thebighelp/digital-citizen-hub-page.html


Interland

Be Internet Awesome!

Lesson 1 – Share with Care

Mindful Mountain

 

Lesson 2 – Don’t Fall for Fake

Reality River

 

Lesson 3 – Secure Your Secrets

Tower of Treasure

 

Lesson 4 – It’s Cool to be Kind

Kind Kingdom

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Digital Passport

Login

Communication: Twalkers

Students will:

  • learn that cell phones are powerful, convenient tools for communication.
  • identify situations in which using cell phones can be rude or distracting.
  • reflect on the benefits of focusing on one task at a time.

Students evaluate examples of online messages. They decide what information is appropriate to share and when. Students are also reminded that nothing is truly “private” or “erasable” online.

Privacy: Share Jumper

Students will:

  • reflect on the benefits of sharing online, while acknowledging that information can spread fast and far.
  • classify information that should be kept private online.
  • predict the effect that an online post or message might have on someone’s reputation.

Cyberbullying E-volve

Students make choices about what to do if they or their friends are cyberbullied. They are encouraged to “evolve” into an “Upstander” – someone who takes action to stop cyberbullying, rather than standing by.

Students will:

  • compare different forms of cyberbullying and the roles of those involved.
  • interpret scenarios that illustrate how targets of cyberbullying feel.
  • identify ways to be an “Upstander” when cyberbullying occurs.

Search: Search Shark

Students learn how to choose effective keywords for searching online. They practice selecting keywords that are most relevant to a search prompt. Along the way, students discover hints for narrowing their search results.

Students will:

  • learn how keywords can help them find information online.
  • evaluate keywords for their relevance and helpfulness.
  • practice identifying the most effective keywords for different search scenarios.

Creative Credit: Mix-n-Mash

Students remix media content to create a new creative piece. Along the way, they give proper credit to the artists whose images and sound clips they use.

Students will:

  • learn about copyright, credit, and plagiarism and apply it to their own creative work.
  • reflect on the ethical importance of giving credit to others for their work.
  • determine how to receive credit for their digital creations.

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Emailing Tips

  1. Make sure your e-mail includes a greeting and closing. Make sure you spelled their name correctly.
  2. Spell check – emails with typos are not taken seriously.
  3. Use proper conventions and sentence structure. Type in complete sentences. Be sure to edit! Don’t use multiple !!! or ???.
  4. Make one last check that the address or addresses in the To: field are those you wish to send to.
  5. Be sure the subject field accurately reflects the content of your email.
  6. Keep emails brief and to the point. Save long conversations for the phone.
  7. Always end your emails with “Thank you,” “Sincerely,” “Take it easy,” “Best regards” – something!
  8. Do not type in all caps. That’s yelling or reflects shouting. If you bold your type, you are bolding your statement and it will be taken that way.

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Blog Commenting

Commenting on other blogs is a skill easily attained by following a few simple practices.

  • Be nice to each other.   Don’t be mean to other commenters, bloggers have feelings.  We’re putting ourselves out there for the world to read our thoughts.
  • Connect to the post.  Have a point when you comment on someone’s blog.  Don’t ramble.
  • Read the whole post before you comment.   Don’t just comment on the comments.  This will help you write a thorough and thoughtful comment.
  •  Use short sentences and short paragraphs.  Write in an active voice.  Try to be grammatically correct.

Here are a few comment starters that can help raise questions and provide useful feedback for bloggers.

  • This made me think about…….
  • I wonder why…….
  • Your writing made me form an opinion about…….
  • This post is relevant because…….
  • Your writing made me think that we should…….
  • I wish I understood why…….
  • This is important because…….
  • Another thing to consider is…….
  • I was reminded that…….
  • I can relate to this…….
  • This makes me think of…….
  • I discovered……
  • I don’t understand…….
  • I found myself wondering…….

– from Mrs. Casey

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The editors at Master of Arts in Teaching Degrees decided to research the topic of:

Then Versus Now: How Technology in Schools

Has Changed Over Time

Timeline of Technology in Schools

– 1900 – 1920 – Age of the One-room Schoolhouse
– 1923 – Radios were introduced to classrooms; major cities established classroom instruction on radios – penmanship, accounting, history and arithmetic were included
– 1930s – overhead projectors initially used for US military training purposes quickly spread to schools
– 1933 – 52% of schools were using silent films and 3% were using sound films
– 1939 – the first TV appeared in a classroom in LA; now the most widely used technology in schools
– 1950 – Headphones became popular in schools and stations used to listen to audio tapes were dubbed ‘language labs’
– 1964 – BASIC developed at Dartmouth College with the intent to give students a simple programming language that was easy-to-learn
– 1967 – Texas Instruments develops the handheld calculator
– 1967 – LOGO programming language developed
– 1972 – Scantron – automatically graded multiple choice examples
– 1973 – The Minnesota Educational Computing Consortium (later Corporation), most commonly known as MECC was founded
– creators of Lemonade Stand (’73) and Oregon Trail (’74)
– 1984
– there was 1 computer for every 92 students
– the Apple Macintosh computer is developed
– 1985 –
– in 2010, Mavis Beacon Teaches Typing Platinum 25th Anniversary Edition was released
– 1985 – Where in the World is Carmen Sandiego? game developed and sold with the 1985 World Almanac and Book of Facts
– 1988 – laptops are developed (by 2005, only 10% public schools lent laptop computers to students)
– 1990 – CD-ROM disks became the new kind of storage
– 1992 – schools are use Gopher servers to provide students with online information.
– 1994 – According to the National Center for Education Statistics (NCES), about 35% of American public schools had Internet access
– 1995 – most CAI is delivered on CD-ROM disks and is growing in popularity
– 1996 – faculty create instructional web pages
– 1999 – SMART boards introduced in schools
– 2001- 80% of schools with internet access offered professional development training for teachers for integrating technology into classrooms.
– 2002- 99% of schools had internet access
– 2009- 1 computer for every 5.3 students in US schools
– 2010 – 1 wireless device for every 3.4 students in US schools
– 2011 – 80% of children under 5 use internet daily in the US
– 2012 – 1.5 million iPads provided by schools
– 2013 – 90% of students under the age of 18 have access to mobile technology.

Sources

http://www.pbs.org/kcet/publicschool/evolving_classroom/
http://www.teachhub.com/how-technology-changed-learning
http://nces.ed.gov/fastfacts/display.asp?id=46
http://www.ehow.com/about_5544014_history-technology-classroom.html
http://www.nytimes.com/interactive/2010/09/19/magazine/classroom-technology.html?_r=0
http://edudemic.com/2011/04/classroom-technology/
http://nces.ed.gov/pubs2007/2007020.pdf
http://www.csulb.edu/~murdock/histofcs.html
http://cis-alumni.org/TKurtz.html
http://www.pcworld.com/article/209020/Mavis_Beacon_Teaches_Typing.html

 

 

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